And to close the list, there're many new input improvements and official support for external peripheries. Players who helped us by entering the Experimental Beta have reported no serious issues with it, so we hope you'll have no problems as well. Although we'll be grateful for your feedback.Ĭonsidering all these changes, the UI had to change drastically. Still - it's not in its final state, so use it only at your own risk. It's exactly as it sounds - most of the work on DX11 support is done, so the majority of its aspects are working quite well in our games and feedback from Experimental Beta promises a nice increase of FPS. From now on, you can!ĭX11 experimental support. One of those is a highly demanded option to use your own trailers for external contracts ( World of Trucks jobs). This includes three windscreen wiper settings which will help drivers handle the improved rain, an accessory browser for owned trailers, expandable container trailers and a copy function for your truck and trailer configuration - which will come in handy, as your company continues to grow.įrom the list of new general additions, some longtime wishes take first spots. Besides the various new trailers listed in the change-log (B-doubles of all types, chip van trailers, container trailers, etc) and new cargoes, vehicles in our game also received some new features.
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